Cyber Rush 2099 Gameplay
This is the gameplay of my text adventure game that I've made for the Game Dev's Unity Developer 2D Course.
This is the gameplay of my text adventure game that I've made for the Game Dev's Unity Developer 2D Course.
This is the cutscene I made using Unity's timeline tool. This introduces the player to the boss of the level before the fight begins.
This is the animation played when Beilan is jumping. This is made for my game, Gandel.
This is the sprite used when Beilan is guarding herself from enemy attacks. This is for my game, Gandel.
This is a sprite I use for Beilan when she is clinging to a wall to perform a wall jump. This is for my game, Gandel.
An animation of Beilan praying for my game, Gandel. This is the health restoration mechanic of the game.
An animation of Beilan running for my game, Gandel.
An animation of Beilan performing her special attack for my game, Gandel.
An animation of Beilan kicking for my game, Gandel.
An animation of Beilan standing for my game, Gandel.
An animation of Beilan punching for my game, Gandel.
A 3D Model I made for the Game Dev's Blender 3D Modelling Course. I used an image of the Marienburg Castle as reference when designing it.
This is a 3D Model of a Pyramid that I've mde for the Game Dev's 3D Modelling Course.
This is an animation I made for the Game Dev's Blender 3D Modelling Course in Udemy. I animated the first few frames and let the physics...
This is all of the models that i have made in the front view. Models in side view. Models in top view. Models in perspective view.
This is the second background. I modeled and textured the capsule, the bed, the room, the suit of armor and the generator.
This is one of the background I have made during semester 3. This was a group project. I did the modelling and the texturing for the...